Area Collision Spawner

In this technical demo we see our custom Area Collision Spawner in action. As the player enters the green area, AI mobs begin spawning in the purple area at a rate that does not impact framerate. The green square is just large enough compared to the purple square that you shouldn’t see mobs and NPCs “pop” into existence.
Once they do spawn you can see their AI take over and make them run around.
When you exit the green square, the NPCs pop out of existence.
Normally the NPCs and Mobs would not wander in such a large area.

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